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Age Of Empires III + 2 Expansions

Written By dvdhaingoai.com on Sunday, July 6, 2014 | 12:19 AM

Age Of Empires III + 2 Expansions


The historical context of the game when AOE III is America has been discovered. As a leader, you must lead your army to discover new lands, against indigenous people, pirates and countries eyeing new world. After more than 5 years of absence, AOE III had significant shift quality graphics. The effect "fashionable" today are very good operators, therefore, to the advantage of a flawless game, you have to own a PC belongs to the "war". Fortunately, the game has many different graphics settings, and if your PC configuration is only average, the game still runs smoothly establish commensurate level (of course the graphics quality will decrease). Overall the gameplay does not change much compared to the previous section, you will start to build empires with just 5 weak peasant. The construction is similar to the previous version. Economic sectors in simplified AOE III: Resources are now the only remaining wood, gold and food; Besides, in each game screen has a trade route, you can build the station at this exchange and can wait for the huge amount of money flowing into the pockets. What is the plot twists trade routes is also home to the hottest war.

The appearance of the Home City is the latest feature of AOE III. Every time defeating enemies and built many projects, you will be rewarded with experience points. When the level reaches a certain point, the Home City will send you a gift, such as a group of soldiers, food, or a new upgrade that.

Interestingly, the Home City is capable of leveling up, thus providing much more valuable gift. The fighting in AOE III also become more fierce. Swords day has now been replaced by guns and interoperability are also very focused. The most notable point is the appearance of the gun, not accidentally or intentionally understand that this unit strong ... weird: just a few alone is enough to destroy your opponents hand. A milestone in the battle is the ability to physically interact. For example, when you use artillery in a certain building, a corner of the building will be thrown in the direction of the bullet. If the 3-4 cannons firing simultaneously in different directions, you will have the opportunity to witness a very spectacular sight ...

Another problem is the game's main arrayed number of troops, if too many troops can make the game more "heavy", too little is not "has". AOE III has provided a pretty good solution: the number of troops in the game is limited to 200 numbers (quite a few) but in return, you can produce forces in groups of 5 people with very fast speed "prices "are dirt cheap. Due to the way this battle is very fierce occur without affecting the speed of the game.

This comeback of AOE not bring many changes to AOE III gameplay encountered many difficulties in competing with the arrayed game recently. However, this step is complete continuation of the AOE series for keeping tempo style game with fast and configuration "comfortable". Certainly this will be an indispensable name in the list of your game arrayed.

Windows XP
PIV 1,4GHz+
256MB RAM
VGA 64MB GeForce4 MX+
HDD 2GB

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