Freelancer - djDEVASTATE_TM [PC-EXE|Simulation|English|2003]
There are many people in the development team has been involved Freelancer performed names like Wing Commander, Privateer and Starlancer, should be in the style of Freelancer always have vivid pictures, and a compelling storyline world at large, complex. Freelancer is a single-player game complete with pre-programmed tasks and a clear campaign, is balanced with the smooth side quests and making money; not bound players out to fight, then back to the spacecraft.
Freelancer players set to play Captain Trent freedom as soon as the guy coming out of a space station being terrorists attacks. Because the spacecraft was lost and only a meager amount, Trent had agreed to receive a free new spacecraft, together with a condition to perform some tasks for the new boss. Trent knew what it also has a price-player campaign and started to take him to the discovery of the Sirius star system.
Most of the time players in Freelancer, including where all the action, all taking place in deep space of the universe. Catering to the screen play mainly 2 types of spacecraft: transport and combat. All spacecraft are moving at the same speed, so except for the adjustment of a few elements of the engine, they do not differ much. This Freelancer has taken action to close category rather than simulation.
Continuing the work is completed in Starlancer, Freelancer not use joystick mechanism-based flight (flying in controls). Again, pure simulation game types will disappear but the Freelancer interface actually works better, depending on the fly using the WSAD keys system combined with the mouse. Move the mouse to change the direction of the gun so the player can rotate almost 180 degrees and shoot the top and bottom. Hold the left mouse button while moving will help you to change the orientation of the spacecraft. On the other hand, due to the independent weapons in the FPS genre techniques can be applied strictly.
Freelancer part in the fight and not too difficult. If equipped with the relative equilibrium with the enemy, the player can completely shoot down the enemy about half a dozen spacecraft within about 5 minutes. When destroyed, enemy spacecraft will drop the inventory that you can use to enhance their spacecraft. Although it sounds simple, but simple arcade gameplay, suitable for many people this helps the game easier to play games in the past with the complexity index.
Residents in Freelancer is divided into several different organizations. Participation in these organizations will affect the types of ships and weapons that players use. Besides, people would pay attention to the reputation that established players through quests. For example, if you decide to live with crime, the security forces only do one thing for your spacecraft "disappeared" in the universe as quickly as possible.
Because most expensive ship can be equipped with weapons and the most modern technology should be something that people always want to play as much as possible through simple tasks or create your own tasks as treasure hunt. Also, Trent can increase levels in single player by completing certain tasks, receive more money or experience points by doing simple tasks or sub-contracts. The game is very addictive when you find yourself trying to discover all the entire planetary system to find items with a pleasant price. In addition, you can also fly to unexplored areas to find the gates to the new planet. But the game is never a shortage in the number of random tasks, but they will start to become boring after that. For example, when you get assassination missions, this means destroying every ship. Even tasks arrest, you also just "handle" the spacecraft other than the need to arrest you.
Part of Freelancer graphic showing excellent. Besides the detailed spacecraft models, the architecture and design of the game is equally rich - highlights the difference between the factions. However, the game lacks feeling "vibrations you turn" of the cockpit are hit every time. On the other hand, Freelancer run smoothly on almost any configuration from low to high. Next to the plastic-looking images, the sound is also very professional preparation. But that's not really blood in the fire as Freespace 2 but the music has brought the feeling when you join certain events. Sitting in the cockpit, flying in a growing city, the player can hear the roaring engines of the spacecraft approached from afar.
Part of the single player game is quite short but very interesting. In return, the players will take quite a long period of time if you want to solve all the conflicts going on around Trent. When you're finished, you can play back with increased strength compared with the start of the game. For online entries, the game play tends to turn into a more MMORPG. Players must level up in order to open the weapons, spaceships and better things. Fortunately, every factional possess a number of weapons, so you are spoiled rich "learning curve".
From realistic assessment, Freelancer is probably not the game that the fans because it's quite easy to imagine strange. In some respects, it is still better than the same game on the market, partly due to the thorough preparation before launching. If you've ever played and liked the style of Wing Commander Privateer or Freelancer is a perfect fit for you.
Freelancer players set to play Captain Trent freedom as soon as the guy coming out of a space station being terrorists attacks. Because the spacecraft was lost and only a meager amount, Trent had agreed to receive a free new spacecraft, together with a condition to perform some tasks for the new boss. Trent knew what it also has a price-player campaign and started to take him to the discovery of the Sirius star system.
Most of the time players in Freelancer, including where all the action, all taking place in deep space of the universe. Catering to the screen play mainly 2 types of spacecraft: transport and combat. All spacecraft are moving at the same speed, so except for the adjustment of a few elements of the engine, they do not differ much. This Freelancer has taken action to close category rather than simulation.
Continuing the work is completed in Starlancer, Freelancer not use joystick mechanism-based flight (flying in controls). Again, pure simulation game types will disappear but the Freelancer interface actually works better, depending on the fly using the WSAD keys system combined with the mouse. Move the mouse to change the direction of the gun so the player can rotate almost 180 degrees and shoot the top and bottom. Hold the left mouse button while moving will help you to change the orientation of the spacecraft. On the other hand, due to the independent weapons in the FPS genre techniques can be applied strictly.
Freelancer part in the fight and not too difficult. If equipped with the relative equilibrium with the enemy, the player can completely shoot down the enemy about half a dozen spacecraft within about 5 minutes. When destroyed, enemy spacecraft will drop the inventory that you can use to enhance their spacecraft. Although it sounds simple, but simple arcade gameplay, suitable for many people this helps the game easier to play games in the past with the complexity index.
Residents in Freelancer is divided into several different organizations. Participation in these organizations will affect the types of ships and weapons that players use. Besides, people would pay attention to the reputation that established players through quests. For example, if you decide to live with crime, the security forces only do one thing for your spacecraft "disappeared" in the universe as quickly as possible.
Because most expensive ship can be equipped with weapons and the most modern technology should be something that people always want to play as much as possible through simple tasks or create your own tasks as treasure hunt. Also, Trent can increase levels in single player by completing certain tasks, receive more money or experience points by doing simple tasks or sub-contracts. The game is very addictive when you find yourself trying to discover all the entire planetary system to find items with a pleasant price. In addition, you can also fly to unexplored areas to find the gates to the new planet. But the game is never a shortage in the number of random tasks, but they will start to become boring after that. For example, when you get assassination missions, this means destroying every ship. Even tasks arrest, you also just "handle" the spacecraft other than the need to arrest you.
Part of Freelancer graphic showing excellent. Besides the detailed spacecraft models, the architecture and design of the game is equally rich - highlights the difference between the factions. However, the game lacks feeling "vibrations you turn" of the cockpit are hit every time. On the other hand, Freelancer run smoothly on almost any configuration from low to high. Next to the plastic-looking images, the sound is also very professional preparation. But that's not really blood in the fire as Freespace 2 but the music has brought the feeling when you join certain events. Sitting in the cockpit, flying in a growing city, the player can hear the roaring engines of the spacecraft approached from afar.
Part of the single player game is quite short but very interesting. In return, the players will take quite a long period of time if you want to solve all the conflicts going on around Trent. When you're finished, you can play back with increased strength compared with the start of the game. For online entries, the game play tends to turn into a more MMORPG. Players must level up in order to open the weapons, spaceships and better things. Fortunately, every factional possess a number of weapons, so you are spoiled rich "learning curve".
From realistic assessment, Freelancer is probably not the game that the fans because it's quite easy to imagine strange. In some respects, it is still better than the same game on the market, partly due to the thorough preparation before launching. If you've ever played and liked the style of Wing Commander Privateer or Freelancer is a perfect fit for you.
CPU: PIII 600MHz
RAM: 128MB
VGA: 16MB
HDD: 900MB
OS: Win 98/Me/2000/XP/7
DL: 2CD
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